Ruby::AZ - January 21st

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iOS Game Development with RubyMotion & JoyBox

If you are a Web developer used to working with Ruby, following agile practices like Test-Driven Development, and comfortable with a Unix Shell, then jumping into a development world with an ugly cousin of C++ and an IDE that looks like an F16 cockpit just doesn’t seem appealing. Luckily there is an alternative in RubyMotion, a Ruby-based toolchain for iOS that brings a Ruby on Rails style of development to the world of iOS application development. In this talk Brian Sam-Bodden of Integrallis will quickly introduce you to RubyMotion and jump right in into the world of game development for iOS using your favorite language; Ruby!


The group meets on the 3rd Tuesday of each month around 6:30PM at CO+HOOTS. Plan on arriving around 6:30PM to socialize.
1027 E. Washington St. Suite 107 Phoenix, Arizona 85034


About The Presenter:

Brian Sam-Bodden

Brian (@bsbodden ) from Integrallis Software is a developer, author and speaker that has spent most of his life building software in a variety of languages. Since 2005 his concentration has been on the Ruby programming language and the Ruby on Rails framework (although he still gets paid to do Java when no one is watching although he tends to spread a nice layer of JRuby on it to make it palatable).


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